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It leaves us with Rockstar's only real trick left up its sleeve: the same old approach to misanthropy and violence.
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Just the fact that I still feel constantly compelled to compare this game to GTA 3 reminds me of when the actual innovation with this franchise happened. But that just makes Rockstar the guys with the deepest pockets, not the guys with any ideas. Santos is probably the most detailed open world I've seen yet. A select few of them are as pretty and dense as GTA, but nearly all of them have a better sense of their own identities than GTA. For all its faults, Assassin's Creed: Unity just delivered a fully explorable, drop-dead gorgeous rendering of Revolutionary Paris - it just means something in a way Rockstar can't muster. GTA 3 was a landmark exploration of open world development, but we're lousy with gorgeous open world games now. That's the thing about it: for better, for worse, it's an incredible success.īut I'm not convinced about all that other stuff. First person mode makes GTA more GTA than it's ever been: more brutal, more beautiful, more open, bigger and wilder. It makes the game's trademark LA sunsets that much more staggering. First person also makes skydiving all that much more exhilarating, makes driving that much crazier, makes mountain biking down an exquisitely rendered Mt. Of course, it's not all about the sex and violence. And they've done something striking in that quest. Look at what we've done. It's as if they're hungry for the same sort of evening news that it used to get and they're pursuing it with as much fervor as ever. This is truly as terrible as you imagine it.
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It's almost as if Rockstar saw how humdrum the violence had become and said no, no, no.
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For obvious reasons, I'm also not embedding the video, but you can watch the sort of NSFW link here. This isn't just a vague view of the back of the car, anymore. Or take another GTA classic - the prostitute scene.
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